I created this wine decanter for a bigger project, that being for an assignment at university, it was to create an elven wedding banquet, this was the most technical piece I created, I started by creating a material in substabce designer to create a cut glass effect that could be applied to the wine decanter in substance painter, the model was seperated into 3 different materials, one for the wine, for the glass and lastly for the metal trims, this way I could fine tune those materials when it is unreal engine 5.0.